Saturday, April 14, 2012

My tournament results

I had fun today at the tournament, despite a rather small turn out.  I got 3 great games in against 3 great guys I've never played before.  The 10 players consisted of Grey Knights, 2 Ork players who ran similar lists, Necrons, Chaos Marines, Salamanders, Guard, Nids, Marines, and my Deathwing.  I didn't stick around to see who won as I had to leave as soon as my 3rd game was done.   I suck at battlereps so bare with me as I just recap what happened.

Round 1 vs. Necrons - Mission KPs

Nemesor Zhandrekh + Vargard Obyron
Royal Court
Annihiliation Barge
Doomsday Ark
2 units of about 14 or so warriors
1 Unit of about 10 Immortals
5 Lychguard armed with shields
2 Spiders
8 0r 10 Scarab Bases


I stole the initiative and dropped the Ark in my first round of shooting which I think helped out a lot vs my small numbers.  The game ended with me winning with 7 to his 5kp.  All that he had left was the named characters and the lychguard.  I had an LRC, LR, Belial, and 1 squad of terminators. 


Round 2 vs. Grey Knights - Objectives


Draigo
Coteaz
Paladin Deathstar unit, each equipped differently
2 Dreads with twin auto cannons
A unit of Interceptors
3 Razorbacks with 3 Inq. henchmen each.


This was an awesomely converted army.  The theme is an Imperial force from Star Wars, including Vader and the Emperor.  Various parts of his army can be seen here.  This game was a practice on how to avoid Paladins.  I was outclassed every way with that unit.  I also learned to take my time with my turns and deployment of models.  I misplaced a CML model with a standard TH/SS model.  The CML wasnt needed when I deployed it, but it's something I need to pay attention to in following games.   The game ended on turn 5 with us contesting 2 objectives, my opponent claiming one, and because of a stupid mistake on my part, I was just shy of claiming my own.  In my last turn, I failed to run a unit onto the objective and it cost me the draw.




Round 3 vs.  Ghazghul and the tide - Objectives


Ghazghul
Mek with KFF
3 units of 30 Boyz
1 Unit of 10 Nobs with pain boy
3 Kanz with Skorcha
3 Kanz with Grotzooka
3 Kanz with Rokkits


This was the match I was worried about the most.   I was out numbered 5 to 1 and had relatively limited fire power.  I chose to deploy my units with CMLs outside of the transports and play the gunline role to whittle away the orks and kans.  This wasn't a mission I felt I could win so my sole purpose was to take down every last ork I could.   I suffered my heaviest losses this game.   When the smoke cleared I had a single Land Raider left.  The orks had a unit at about half strength along with 2 Kanz.  I may have lost the round, but this was a personal victory.




Overall I feel this was a good day.  I have only played 2 games since I stopped playing last year about this time.   I learned that my CMLs firing the krak shots hit about as bad as my melta shots.  I'm close to writing both off as useful means to kill things.   I also need to remember to take my time and not forget key things that can swing games into draws or possible wins.  I've become a huge fan of TH/SS, but I'm still not convinced that all my models need to be equipped that way.  I think having atleast one model with claws is good.

Wednesday, April 11, 2012

Possible Tournament Prep

This upcoming Saturday (4/14) I plan on attending an 1850pt. tournament at FTW Games.   I of course plan on running Deathwing and even though it ultimately means I'm bring a knife to a gun fight, it will most certainly be hella fun.  I have been reading up on the current Deathwing tactica on Warseer  and the vets on there have pretty much said that foot slogging TH/SS termies with CMLs, backed by speeders and preds are the way to go.  Foot slogging has never really done it for me.  I have always preferred a somewhat fast and mobile army as well as having a low model count army.  These lists favor my A.D.D. and keep me from getting bored easily.  

The list I will be taking Saturday is a mix of the above suggested list and my favorite Tri-Land Raider list.   Normally I run units consisting of:

3x Dual Claws
1x Assault Cannon/Chainfist
1x TH/SS

I have had good luck in combat before with the above outfitting, however this time, my units will be loaded up with TH/SS.   I recently played a game against a friend who was running a genestealer list and I felt the 3++ from the Storm Shields would have benefited me greatly.

Saturday I will be running:

Belial - Dual Lightning Claws


Belial's Unit
3x TH/SS
1x TH/SS, Banner
1x TH/SS, CML



4x TH/SS
1x TH/SS, CML


4x TH/SS
1x Heavy Flamer, Chainfist


1x Land Raider Crusader - Extra Armor
2x Land Raider - Extra Armor


2x Speeder - MM, AC


1845pts.

The odd man out is due to the 1850 limit that most tournaments I've seen follow.  Making him a TH/SS with CML puts me at 5 points over and I feel happy with him as he is.  I could drop an Assault Cannon off of a speeder and make him a TH/SS, CML but I don't feel comfortable loosing the AC.  Hopefully I can get in a practice game or two before saturday and decide which way to go then.